No longer has different velocity values in other stances like moving and jumping, etc Bullet accuracy and recoil has been re-vamped (very accurate) Gave it the Counter-Strike adjustment (3rd generation, ability to run and gun!) Increased Void Avenger drop chance from 10% to 50% Blueprints are disassembled for 3 mileage instead of 10 Rifles need level 15 instead of 35 to be unlocked Added new crafting options for blueprints (dyes) Bat requires birch logs instead of bone blocks to craft Magnum Pistol and P220 require 2 nether ingots instead of a netherite block Nightstick and Pipebomb require a netherite scrap instead of ingot Increased prices of most weapons by 2x - 3x Lowered Mileage Box spawn rate, and they can spawn on any block Supply boxes will no longer reset your reserve ammo if it's above it's original number, and lowered their spawn rate Announcers will no longer play sounds if you reached the last kill Random parts briefcase replaced by AR parts briefcase in villages Mobs from the raids will no longer drop a significant amount of Decoders and now they only drop 1-2 MAX, the chances of a drop is slightly lowered Water elemental, Ravager and Warden will no longer drop Decoders, they drops guns from any of the 5 Decoders instead with the same chances Jiangshi will no longer drop Unique or Epic decoders, but Advanced and Rare instead, and the quantity of Decoders dropped has been decreased All normal mobs, or mobs who are not "bosses" or "hard to kill", will drop part boxes and their mileage drop-rate has been halved Updated blue and orange electro particles Will no longer kill items or armor stands Blackhole bullet now has a model and a texture, and travels with black trails Ammo counter will show you how many shots you need to shoot until you get the blachole bullet It's now multiplayer compatible! meaning, 2 void avenger users can stun and attack eachother at the same time! unlike before, they would stun and attack everything except themselves It's now multiplayer compatible! meaning, 2 stun rifle users can stun eachother at the same time! unlike before, they would stun everything except themselves Added a charging mechanic for the feature before Electric attack is based off the sound the idle sounds, if the sound is strong, that means the attack will last longer and if the sound is weak, the attack will last shorter Added 3 different draw sounds and idle sounds Changed the stun rifle electric attack, read below All F2000, Scout, UMP-45, MP5, Stun Rifle and P228 skins now has their own actionbar instead of a popup Changed text in ammo counter to "Mk23 OHWS" Fixed scoping stuttering for the IDs above IDs 10001, 10002, 1004 now have the correct value for intensity sway when scoping with the gun Draw sound will no longer play to other players, but will still scare mobs nearby if the gun is drawing Added sounds and actionbars for defusing a C4 Ĭhanges: - (re-download the DLC) Added 9 new sounds for zombie spawn (jiangshi) All guns who had their rate of fire reduced as a test from the last patch has been given their same rate of fire back Added shooting animations for: UMP-45, MP5 and Maxim-9 Added zoom sound to all snipers that were adjusted below Ultimax, Galil, M107, Mosin, Five-SeveN, SR-3M, F2000, Scout, AK-47, UMP-45, USP, MK23, M1911, P99, Automag R8, Deagle, Mauser C96 and ACR ammo counters will change colour depending on how much ammo you have left
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